Doom

Revealing mistake: In the first person shooter sequence, when Reaper gets the chainsaw, there are many parts where he is moving it around near Pinky, now the beast thing, and it does not have a shadow, and at other times when it is at the same angle, it does.

Visible crew/equipment: When the woman is performing an autopsy on one of the dead "creatures" the lights supposedly flicker and turn off. There is a hand visible flicking the switches on the lamp to the right side of the screen. (00:45:40)

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Corporal Dean Portman: I'm gonna lock myself in a motel room with a bottle of tequila and three she-boys.

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Trivia: The marines activate "Kill cams" on their weapons. Doom's precursor game by id, Wolfenstein 3D, had a feature called Kill Cam, which was an instant replay of sorts against certain boss characters.

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Question: In the end of the movie, why did Reaper grab the BFG? I could see the stock of the gun sticking out from behind him. It had no more ammo left, so what's the point?

Answer: From what I know, that gun is now basically a working prototype, it would a nice thing to have. Also, it could be adapted to the RRTS (Rapid Response Tactical Squad) needs. Or just as likely, the UAC wanted it back.

Todd Loewen

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