Bug: When walking on land, if there are no game objectives (buried treasure, lost relatives, Indian cities) nearby, you can pass through solid objects such as cabins, totems and stone heads. These are only solid when they are to be used as landmarks to find the hidden objectives.

Twotall

Bug: After a tavern fight, whenever the main character sheathes his sword, the sword can be seen to pass through a portion of his leg.

Twotall

Bug: When walking on land, if there are no game objectives (buried treasure, lost relatives, Indian cities) nearby, you can pass through solid objects such as cabins, totems and stone heads. These are only solid when they are to be used as landmarks to find the hidden objectives.

Twotall

More mistakes in Sid Meier's Pirates!

Trivia: Artillery is listed in the Pirate-o-pedia as the most powerful resistance you can meet when attacking a city. But you will never encounter artillery in-game, since it was taken out in the final stages of game development.

Twotall

More trivia for Sid Meier's Pirates!

Join the mailing list

Separate from membership, this is to get updates about mistakes in recent releases. Addresses are not passed on to any third party, and are used solely for direct communication from this site. You can unsubscribe at any time.

Check out the mistake & trivia books, on Kindle and in paperback.