Larva Mortus

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I own this game on Steam.
(this review is a copy paste of my review on Steam)

This is a small top down shooter that is a horror based dungeon crawler. It's actually pretty good for a small independent project like this. It's not super polished, but it's not overwhelmingly amateur either.
The game does have some bugs here and there, and one that can really hurt your achievement hunting, so be careful of that.

The game has a mix of it's normal campaign missions, as well as randomly generated missions that appear on the map as yo complete more. Most of the campaign missions are level locked, including the first one so you have to play a couple of the random missions to level up enough to access the main missions. This is fairly easy anyways. There is an good mix of enemies and weapons you fight and get. It does get harder as you go, though there seems to be a point where things don't get any harder despite you leveling up. However there is the difficulty setting where you can set from easy, normal and hard, and change it at any time from the map on your save file. You will want to start on easy as even on normal the difficulty ramps up pretty high with more enemies and them hitting you much harder.
Be carful though as the large demon enemies do have a 1 hit kill move regardless of how much health you have leveled up or the difficulty.

The achievements in this game are all item collection based, with different items having a chance of appearing in some rooms or after some enemies are killed. There are 25 different collectables, and 25 achievements attached to them. Which one appears is completely random, and ones that you already have can still spawn. So your achievements are based on complete RNG chance of if an item appears in the room, and then a 1 in 25 chance for each collectable it could be.
There is, however, a bug in the game that can prevent you from getting the last one.
Each item, once collected, is put into your equipment menu where you can view them. There are 25 slots in this menu which makes sense as there are 25 collectables. The problem, however, is that your sword that you start the game with for some reason takes up one of these 25 slots. This means, that through some odd coding in the game, once you have the other 24 slots filled up with collectables, this prevents the 25th collectable you need from ever spawning at all. Making it pretty much impossible to find. I have deleted my save file and started new characters several times, even uninstaling and reinstalling the game to try and clear this, but despite the 0 progress on the new saves, the items menu still shows all the items I had collected with the 25th slot filled by my sword. I have only ever seen this be emptied again hen installing on a different computer. I have played this game on 3 different computers over the years, but hadn't actually put the time into completing it till recently on this new one. Just so happens that the Bat Wing I never got in any of my other play throughs either and now I can't get it unless I go to a different computer to install.

Not too difficult, but a pain.

So over all, this game is really good and I enjoy it, just as an achievement hunter this collectables bug can be annoying

Mistake Status: N/A.

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Bug: Sometimes when starting any mission, the screen will look like the game is paused, it being darker and the word pause on it. However you can still move around and turn, though all attacking is disabled. You have to press the pause button twice to pause and unpause again to fix this.

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