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1st Jun 2013

Goldeneye 007

Trivia: The first level, Dam, was originally going to be bigger. Another part was in construction when the idea was abandoned. If you stand on the dock of the dam overlooking the water side and use the sniper riffle, it is possible to see another guard tower across the water in the distance. That is the unfinished part of the level.

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1st Jun 2013

Goldeneye 007

Factual error: Bullet holes by all guns look the same. Even the Watch Laser and Moonraker Laser make bullet holes identical to other guns. The Tazer even makes bullet holes.

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1st Jun 2013

Goldeneye 007

Bug: This glitch can happen on most levels with doors, but is most noticeable on Faculty. When solders are chasing you and you go behind a door which shuts, the enemies try to open it but are often still running in place at the door. From the other side, many times you can see their faces penetrating the doors or walls as they attempt to go through. Is especially funny on doors they can't open. Just constant faces bouncing around on a door or wall.

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1st Jun 2013

Goldeneye 007

Bug: This glitch causes an infinite number of enemies in a level where it is not supposed to be. Most notable levels are the Dam, and Archive. If you pick up your gun and kill the two interrogators in Archive, the gun shot brings the whole base down on you. You can stay in that room and kill the same solders over and over again coming through the door, which respawn back in their start point. They will continue to do so until you venture to their spawn point and kill them. The solder from that spot will stop spawning but others will persist until the same is done.

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1st Jun 2013

Goldeneye 007

Factual error: Items in this game such as chairs and keyboards will explode with deadly force when shot with regular guns.

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1st Jun 2013

Goldeneye 007

Audio problem: Some items in the game are destructible. Most when shot will burst into flames and explode with a loud explosion. The item darkens and pieces fly off. Continued shooting of the item causes more loud explosions despite nothing burnable being left.

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29th May 2013

Goldeneye 007

Bug: In the Aztec bonus mission, you can trick Jaws easily by leading him to the stairs room. He can't see past the sides of the stairs, as if there is a wall there. You can shoot him, and he moves, but he can't see or shoot at you unless he is on the same set of stairs as you.

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