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TheHunter: Call of the Wild mistake picture

Bug: I have found animal tracks of a deer going under a cabin, as if the deer walked right through the walls like Kitty Pride.

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26th Apr 2020

Dead by Daylight Mobile

Bug: Nurse: When charging her blink, the thumbnail area on her thumb is bent backwards out of place with her thumb seemingly split in half, invisible textures inside.

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6th Mar 2020

Double Dragon

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Bug: At the very end of Stage 1's first part, there is a wall. Walking up to it, you are able to glitch yourself up the side of the wall. And if you go back down, you fall through the floor and die.

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14th Jan 2020

Dead by Daylight (2016)

Bug: Many times when you sacrifice a survivor on a hook and the hook breaks, their hair will still be at the top of the hook hanging there still fully in shape. This usually happens more often with the female characters.

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28th Dec 2019

Dead by Daylight (2016)

Dead by Daylight mistake picture

Bug: Sometimes, when a survivor is thrown on a hook, their body will actually be hovering to the side of the hook and not impaled by it. But will still be in the same position as if on the hook.

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26th Oct 2019

Darksiders

Bug: Twilight Cathedral: War comes across a room with three angel statues that each need a crystal sword placed in. After putting two in them, the door to the third is opened up and inside you fight another Undead Shield Lord. If you get the Undead Shield Lord to come at you and stand on the sides of the stone holding the Crystal Sword before you pull it from the ground, the enemy will get stuck in that spot and unable to move from there until you stun it away by breaking more armor.

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26th Oct 2019

Darksiders

Bug: Twilight Cathedral: In the room where you have to have columns come out of the lava at 3 different levels to reach a certain spots and get a bomb out of the lava in one, and get to a Crystal Sword. Once you raise the columns to the highest level and then go to the switch that raises the bomb, if you jump at it and try to glide into the opening, you are stopped by an invisible wall and unable to get through, however you still glide down to the ledge at the end of it but stay stuck hovering in the air like there's something there before the wings wear off. War is then stuck in the falling animation for a few seconds just hovering at the ledge before suddenly teleporting down and landing on the wall under him, just in the air where he shouldn't be able to stand.

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25th Oct 2019

Tannenberg

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Bug: Sometimes, a phantom copy of your weapon will appear floating around you. It will move along with you and go into random weird position when changing weapons or attacking.

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22nd Oct 2019

Darksiders

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Bug: The Choking Grounds: The lamp posts leading to a broken bridge behind Vulgrim's gazebo have a ledge by the lamp. If you jump on them just right, War gets locked in a falling animation over and over again like he's thrusting against the stone. The further you turn him towards Vulgrim's gazebo, the faster he does this.

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22nd Oct 2019

Darksiders

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Bug: The Crossroads: If a Wicked steps out of the window at the bank just right, it can get stuck in mid air in a walking animation unable to move to a new spot. It will rotate it's position to look at you as it tries to get to you, but it can't move from that spot without help from your weapons attacking it.

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Bug: Sometimes when being picked up by a killer, or if the killer is stunned while carrying a survivor just right, it will cause the animation of the survivor to glitch into a frozen pose and seem to glide around. Sometimes it even causes a weird effect of the body being swung around while being carried around on the killer or even just sliding across the floor lying down.

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Bug: Situations - Cold Zero: Most of the enemies in this situation, when first seen are for whatever reason, aiming straight up always pointing their guns at the ceiling until you are within sight of them. They still see you as if they were looking straight ahead normal.

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Bug: At random unpredictable times, when loading an ad to double your rewards, it causes the game to crash completely.

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19th Aug 2019

Dead by Daylight (2016)

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Bug: The spawn point of the hatch is already pre-determined at the start of the match, it just won't become visible at all until certain perimeters/deaths are met. But if a survivor disconnects, and their body happens to be lying on the spot where the hatch is going to spawn, it prevents it from opening for the last survivor. You will still hear the sound of the hatch, but neither the survivor can interact with it, nor can the killer shut it. It won't even appear, you can just hear it under the dead body of the disconnect.

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19th Aug 2019

Dead by Daylight (2016)

Bug: Haddon Field: Lamkin Lane. There are several police cars around the map with flashing red and blue lights. These light up various areas. But if you go down into the basement and look at the walls, the flashing lights are reflecting on the walls of the underground basement despite the cars being up on the street way above and out of the house.

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16th Aug 2019

Dead by Daylight (2016)

Bug: Haddon Field: Lamkin Lane. Often times when looking in the general direction of one of the police cars, the lights on top will appear to be shooting lasers at you in an odd lighting bug.

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Bug: Whenever using any of the Babylon Rogues, the characters with the anti gravity boards, sometimes a bug occurs if you use a speed boost item while getting hit by another item or obstacle. The animation for the player spinning out on their hover board will start, and then continue in an endless loop despite you still going straight and fine until you activate another speed boost.

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4th Jul 2019

The Expendabros

Bug: During the first "cut scene" with Banks talking as you're captured, if you try to pause the game during that scene, it freezes completely and you have to start your campaign over again.

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13th Dec 2018

Dead by Daylight (2016)

Bug: Often times when trying to join a lobby as a survivor, you will get the loading screen animation that never goes anywhere. You're stuck with the infamous Infinite Loading Screen bug and have to force restart the game.

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11th Dec 2018

Pokémon GO

Bug: When viewing your Buddy Pokemon from your character screen, if you spin the Pokemon around or turn him while running your finger down over his candy to go to your stats page for him, sometimes it causes an animation error. Where the Pokemon will be duplicated and standing inside itself at the top, usually in different positions from each other slightly or animations lagging behind on one just barely.

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