The Legend of Zelda

The Legend of Zelda (1989)

411 mistakes in season 1 - chronological order

(2 votes)

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After Link eats the Red Dealers, the shot shows their webs still dangling there where they came down like spiders. It cuts to a close up of Link licking his lips for a brief moment, and then cuts back. Now suddenly the webs have vanished, the grass is a lighter color, and the trees and bushes in the background change up and move around. Also link's toes become much smaller. (00:08:00)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Link awakes in his Frog form and sees the Red Dealers dangling in front of him and then eats them, his head resting against the tree. When the shot cuts closer as he lays back in satisfaction and licks his lips, the size of the tree roots above the ground shrinks. And then they change size yet again in the very next shot. (00:08:00)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As the camera pans across Link's room, it shows it in a mess with an overturned table and cloth on it behind the podium that holds up the Triforce of Wisdom. Then a bit later as Link and Spryte are consulting the Triforce how to return Link to human form, one of the legs of the table vanishes, the cloth over it changes how it is folded, the light brown part of the table top becomes much lighter, the floor design changes up, and the shape of the Triforce's podium changes. (00:08:15 - 00:08:55)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After Link's transformation into a frog, he goes back to Hyrule Castle and meets up with Spryte. In the shot that first shows her, there is a chair by the wall by the window. When it cuts to a different angle to show Link covered in a robe, you can tell by the position of the chair against the wall in relation to the lines of the bricks and the lines on the floor that either the bricks, the chair, or the design of the floor has changed size or all the above. (00:08:25)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: In the distance shots of Frog Link talking to Spryte while he is wearing the robe, he is a darker green than usual. Then in the close up as the fly enters the room, he is back to his normal shade of green, his shirt is now a different shade of green, and the robe is lower on his chest. (00:08:35)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When Link's room is first shown as Spryte is looking for it, the camera pans by his bed and shows a blue sheet draped over the bed post and the top of the bed, but only that way. A bit later the camera cuts to a different view from the opposite side of the bed post and now the sheet is coiled and wrapping around the post much further. (00:08:35)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Revealing mistake: In Link's room after he shows Spryte his new frog form, the Triforce of Wisdom begins speaking. When shown, the Triforce is misshapen and lopsided on one end, poorly drawn. Then returns to normal in the following shot. (00:08:55)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: When Link talks to Spryte in his room with the Triforce, he stays in the same spot pretty much the whole time. But when it shows him after Spryte first starts talking to him and then later when she is on his shoulder and they are consulting the Triforce, he is suddenly standing by the window, but he has not budged from that spot. (00:09:00)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Revealing mistake: As the Triforce of Wisdom is telling Link to seek out the Witch in the Walls, Link still has the robe around him that he was using to hide his appearance from Spryte. As he speaks and moves, the part over his right shoulder keeps flashing and changing colors from the white of the robe, to the brown of his shirt. (00:09:00)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As Link and Spryte are consulting the Triforce of Wisdom, Spryte is standing on Link's shoulder and the robe is still over his shoulder and up to his neck. Then the Triforce talks for a moment, and the camera cuts back to them, and now Spryte is in the same spot on his shoulder, but the robe is now off his shoulder. (00:09:15)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As the wall without end is first shown, the camera pans across to show Link and Spryte walking/flying along it. The top of the wall is a layer of blue bricks with lines between each one showing the division. But then it cuts to a close up of the duo and shows the wall closer, the top part is now suddenly one solid piece. In all following shots, the wall top is once again made of a layer of blue bricks. (00:09:25)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When Spryte discovers the Wall Without End curves down and goes into the ground, the shot of her flying to the last visible spot shows that the last of the wall above ground is going down at a curved angle. When the camera shows a close up of where the wall and ground meet, that part is suddenly going straight down. Also the shape and pattern of the stones at the base corner of the wall changes between shots. The size of the bricks in the very last shot of the wall also changes. (00:09:30 - 00:10:50)

Kiss 'N Tell - S1-E4

Continuity mistake: When Spryte and Link are walking along the wall with no end, he oddly does not have his sword with him, and the pouch on his him is missing. But when he looks up at the Iron Wood tree, the pouch is now there and a dark green. It then keeps vanishing and reappearing in throughout the scene but being a lighter green like his shirt. (00:09:50)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: After being startled by Spryte, Frog Link leaps into the air and smacks his head on a branch of the iron-wood tree. He looks up at it and is rubbing his head. The shot cuts to a close up as he realizes that's what they are looking for and his hands are suddenly down. (00:09:50)

Quantom X

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When the Witch of Walls emerges from the Wall Without End, the camera cuts to a close up and pans up her body, if you can call it that. Her hands change shape and her fingers are different in the close up than when she is first seen emerging from the wall. The ends of her sleeves also change from pink to a darker pink, almost purple. And several of the stone pieces making up her chest change shape slightly and some change color. (00:09:55)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: When Link and Spryte first see the Witch of Walls, Spryte is hovering beside Link with her wings flapping. It cuts to the Witch for a moment, then back to them in a far shot, and now for some reason Spryte's wings are merely wiggling in the air, which would not keep her afloat. (00:10:05)

Quantom X

Kiss 'N Tell - S1-E4

Continuity mistake: When the Witch of Walls emerges and speaks to Link and Spryte, the shot where Link tells Spryte that he will handle this shows he is standing right next to the wall, his foot practically touching it if not. But in the shot where the Witch has Thin by the tongue, he is shown to be about 2 or so feet away from the wall. The Witch also changes position in respect to the wall as well. Then a few shots later when Link is complaining that he has tried for a long time to get Zelda to kiss him, he is only a few inches away from the wall and the Witch is suddenly a lot further from it, by several feet. (00:10:10)

Quantom X

More quotes from The Legend of Zelda

Trivia: In almost every other incarnation of the Legend of Zelda, Link is left handed using his sword in that one, (except the Wii version of Twilight Princes where everything is reversed). But in this TV show, he is right handed.

Quantom X

More trivia for The Legend of Zelda

Chosen answer: Because they were technically the same show. The 65 episodes of Super Mario Brothers Super Show contained 52 episodes of Super Mario and 13 episodes of The Legend of Zelda.

Jay32183

More questions & answers from The Legend of Zelda

Join the mailing list

Separate from membership, this is to get updates about mistakes in recent releases. Addresses are not passed on to any third party, and are used solely for direct communication from this site. You can unsubscribe at any time.

Check out the mistake & trivia books, on Kindle and in paperback.