Star Trek: The Next Generation

Realm of Fear - S6-E2

Revealing mistake: In the scene where Barclay reappears on the transporter with the crewmember, they both fall to the ground. The transporter chief had put up a forcefield around the transporter chamber, in case something goes wrong. However, when the crewmember falls to the ground, his foot goes right through where the forcefield is meant to be. It is still active, as only a few seconds later we see it being deactivated.

Relics - S6-E4

Other mistake: When Scotty goes to the holodeck to visit the original Enterprise, the computer tells him there are 5 Federation vessels with that name. (NX-01 served before the founding of the Federation so this is technically correct.) Scotty specifies NCC-1701, "no A, B, C or D." The computer then tells him the program is ready. The computer should have asked him if he wanted pre or post refit NCC-1701. The ship we see in the Original Series was rebuilt/refit into the ship we see in The Motion Picture.

Grumpy Scot

Schisms - S6-E5

Visible crew/equipment: In the scene where Geordi and the Captain are in engineering trying to close the subspace hole, you can see a silhouette of the camera in the reflection of the warp core blue lights in the window between the warp core and the console they are working from.

Schisms - S6-E5

Visible crew/equipment: In the scene where Picard comes to engineering to ask Laforge if he has been successful in locating Riker's homing beacon, you can see the blue light of the warp core reflected in the window. Outlined in that reflection, near Geordi's chest, you can see a studio spotlight.

Schisms - S6-E5

Continuity mistake: At one point, Worf reveals that a missing crew member has reappeared in his quarters on Deck 9, Section 17. Picard Riker and Crusher all meet at the cabin which has mysteriously moved to Section 19.

Schisms - S6-E5

Continuity mistake: Just before Riker jumps through the portal with the female crew member he rescues, his phaser falls out of its holster, yet when he lands back in cargo bay 4 his phaser is right there in the holster.

True Q - S6-E6

Revealing mistake: On the bridge, Data is reporting to Picard some info the captain wanted. As he does, the dome over the Captain's chair is totally devoid of stars, where other episodes have had stars showing through.

Movie Nut

True Q - S6-E6

Revealing mistake: In the cargo bay, as Riker stands alone, through the whole scene where a case is about to hit him, you can tell it's a stuntman with a bad wig.

Movie Nut

True Q - S6-E6

Continuity mistake: As Geordi talks to Ms. Rogers, Riker is walking in the background by some containers and a crewman in blue. After a cut to Ms. Rogers, Riker is suddenly alone with a data pad.

Movie Nut

Rascals - S6-E7

Continuity mistake: When young Picard sees his "father" Riker, he says to turn on the computer in schoolroom 8. In the scene showing the children gaining access to the computer, the terminal they are at shows classroom 7 across the header of the screen. (00:36:20 - 00:39:55)

Ship in a Bottle - S6-E12

Other mistake: In the transporter room, Data asks the computer what file log is shown. The computer reply is "Transport Log 759", Data confirms "That is the correct log", but the screen reads "Transport Log 721".

Movie Nut

Ship in a Bottle - S6-E12

Plot hole: About two thirds of the way through this episode, Data deduces how Moriarty was able to 'leave' the holodeck. The big reveal is that he never did leave the holodeck, he merely reprogrammed it to simulate the rest of the ship without Picard, Barclay or Data's knowledge. While it is believable that this would fool humans like Picard and Barclay, it is ludicrous to suggest that Data would be taken in by it, even for a second. Data is an android whose perceptions of sight, sound and the world around him are far more sophisticated than humans. To list what we know of Data's perceptive abilities from previous episodes would take up the entire page, but suffice it to say he should have immediately recognised the 'Enterprise' as force fields and holograms rather than the genuine article. Note: this goes beyond a 'character mistake' or anything like that. Data's enthusiasm for Sherlock Holmes style deduction should have led him to eliminate the impossible before considering what was probable. Data accepts the impossibility of a holodeck character existing is the real world before discounting the possibility that it was still a holodeck simulation. This contradicts an awful lot of what is known about Data's abilities and powers of deduction. Although it serves for a good mystery the fact is it takes Data far longer than it should to deduce, or even guess at, the truth of their situation.

Star Trek: The Next Generation mistake picture

Birthright (1) - S6-E16

Visible crew/equipment: During Data's second dream experience he imagines becoming a bird and flies through the Enterprise and beyond. As he flies past his father Soong standing at the anvil, a crew member is sitting on the floor by the double doors behind him. This has been edited out in some versions. (00:36:10)

DJH747

Birthright (2) - S6-E17

Continuity mistake: The stardate given in the previous episode is 46578.4 and the stardate of the episode after this is 46682.4. In this episode, Picard records the stardate in his log as 46759.2. There was either a typo in the script or the actor misspoke the scripted 46579.2. This isn't excusable as a character error, because the episode is accepted in Trek lore as occurring on the date Picard states.

johnrosa

Qpid - S4-E20

Worf: Captain, I must protest. I am not a merry man.

More quotes from Star Trek: The Next Generation

Trivia: Another joke from the set designers: whenever someone is in the Jeffries Tubes, you will see several pipes on the walls labeled "GNDN" this stands for "Goes Nowhere, Does Nothing."

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Question: Were people able to "lock" the Holodeck doors so that others couldn't just walk in on them? I don't recall an episode where the doors were locked that wasn't because of some malfunction. It seems like Lieutenant Barclay, for example, would either lock the doors during his "fantasies" or have some "fail-safe" that shuts the program off when being walked in on. Otherwise, it's just a really dumb thing to do (for him or anyone playing out a fantasy) knowing they could easily be caught.

Bishop73

Answer: Yes. The doors to the holodecks can be locked when in use by anyone aboard the Enterprise so they couldn't be disturbed. However, high ranking officers like Captain Picard could override the doors as it's seen that overrides are in use even for the crews quarters. Even Barclay, when he's indulging in one of his fantasies could have the doors to the holodeck unlocked by an override code.

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