Plot hole: Level Five: After finishing the mission to defeat The Dirty Bubble atop the Sea Needle, the game completes, the Dirty Bubble is stopped and Bikini Bottom is saved from the little dirty bubbles infecting them. After saving the day, the game lets you go back to Bikini Bottom to finish off some other missions, but despite this the citizens are still infected by the little dirty bubbles and if you go back to the Sea Needle, the Dirty Bubble is still waiting there and reading to be battled again.

Casual Person

Plot hole: Level Four: Just after you finish defeating The Jumbo Shrimp, SpongeBob is back at Squidward's house telling him the story. Squidward tells SpongeBob that something is wrong with Gary and SpongeBob goes back over to the house to see what is wrong with him. SpongeBob finds out that Gary is hungry and attempts to go to Patrick to see what to get because they are out of pet food. This makes no sense because in level one earlier, SpongeBob opened up a pantry filled with pet food. There's no way they could have been out of food.

Casual Person

Continuity mistake: Enter the Bikini Bottom: Restaurant District through Downtown Bikini Bottom. If you start to walk you will see an eel circling the ground. Then if you walk over to the Snack Bar, you can see the place the eel was circling, but you can't see the eel at all.

Casual Person

Bug: Level One: Find Officer Nancy in Downtown Bikini Bottom. If you jump into the air and push the "Talk to Officer Nancy" button whilst in the air, you will see SpongeBob and Officer Nancy aren't even looking at each other yet the conversation still goes anyway as if they were looking at each other. This only works if you push the talk button whilst double jumping in the air and you are coming from the left hand side of the street.

Casual Person

Continuity mistake: Level Two: In Mrs. Puff's Boating School, there is a Good Noodle chart on the chalk board. In the game play, there are stars on the chart. But in the pic, the stars aren't there.

Casual Person

Continuity mistake: The Salty Spitoon, Weenie Hut Jr's and Super Weenie Hut Jr's are depicted as in the Bikini Bottom: Restaurant District near The Chum Bucket and The Krusty Krab. In the SpongeBob episode that shows the three clubs (No Weenies Allowed), the clubs were near Goo Lagoon. This distances between the three clubs has also changed.

Casual Person

Bug: Walk through the higher ground parts of the Bikini Bottom: Restaurant District. The higher ground parts are between the exit to Downtown Bikini Bottom and the exit to Boating School Test Course. On the fifth part of the higher ground, there will a zombie who will be seen with one of his feet OVER the edge of the higher ground. This zombie and SpongeBob are still able to walk totally fine despite this.

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Continuity mistake: Level Two: Place Man Ray's levitation ray in the chest. As the game cuts back to game play, the chest is seen closing and now no sign of the levitation ray you just put in there.

Casual Person

Continuity mistake: In the chest in SpongeBob's House: Upstairs, there is a lock on the chest. The lock isn't there in the pic.

Casual Person

Continuity mistake: Level Two: There is a Scary Glow In The Dark Beard and Mustache in SpongeBob's House: Upstairs. This was never visible in SpongeBob's House: Upstairs in Level One and there was no time for SpongeBob to put it there because he was saving the town from the little Dirty Bubbles.

Casual Person

Continuity mistake: Level Two: You start in level two in SpongeBob's House: Upstairs. Walk over to the light switch and turn off the light. In the "Use the Light Switch" pic, see how there is nothing next to the bed (except for the clock). However, as soon as you turn off the "Use the Light Switch" pic, a Scary Glow In The Dark Beard and Mustache instantly appears out of nowhere.

Casual Person

Other mistake: Level One: After foiling Man Ray's plans, his levitation ray explodes causing a huge fire blast. This explosion somehow never seems to harm SpongeBob, Man Ray or the levitation ray itself in the slightest.

Casual Person

Bug: Level One: Approach Goo Lagoon Pier in Goo Lagoon to confront Man Ray. If you approach from the left after down jumping from a higher ground, notice the first half of the pier is completely empty and Scooter is seen standing on the next corner. Then as you continue to walk towards the pier, a zombie guy miraculously appears in shot.

Casual Person

Bug: Level One: Mr. Krabs gives you the mission to give the Krabby Patty to Patrick in Jellyfish Fields. If you talk to him before finishing the mission, he starts talking. When he finishes he goes back to counting his money. His hand however never moves back to counting. His hand are placed together, then in an instant frame he starts counting.

Casual Person

Bug: Whenever Mr. Krabs counts his money, there is never anything in his hands. Then as soon as he turns his hands there is a line there showing us the dollar. When he returns to counting the dollar is no longer there but he continues to count.

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Continuity mistake: The Chum Bucket menu pic has codes next to them. The codes aren't there in the game play.

Casual Person

Other mistake: There are codes on the Chum Bucket menu. These codes are used to put in the order machine. If you put the codes in the order machine, only a Chum Burger will be ordered. If you put in a code for Chum Fries, Chum Shake or Chum on a Stick, it won't be ordered even though you put in the specific code. All that will happen is four question marks pop up.

Casual Person

Continuity mistake: On the Chum Bucket menu, there is a choice reading "Chum Balayf..." and a "NEW" sticker placed so it covers up the last few letters of the word. On the pic of the menu, the "NEW" sticker only covers up the L and A and not the last few letters.

Casual Person

Continuity mistake: In SpongeBob's House: Downstairs, the pantry is opened with the letters "GARY" still facing us in the pic. In the gameplay part, we cannot see the "GARY" label.

Casual Person

Bug: Level Three: Break the barrier near the bus station in Rock Bottom. After walking past it, look closley in the far background. As you continue to walk you can see a person just pop up on screen.

Casual Person

Bug: Walk down the giant anchor in Rock Bottom. Whilst you are on the second, third or fourth turn of stairs try and jump up at the turn of stairs above you. Instead of the jump being stopped by the above turn of stairs you will instead go through the stairs.

Casual Person

Bug: This glitch is pretty cool. When you use the Super Strength to pick up a box, take it to the nearest wall or higher ground level (before jumping). Now get as close as you can to the wall or higher ground level and instantly cancel you're super power. The box will fade through you. Then push jump a couple of times and when you come out of the box you start to jump through the air as if you were triple jumping.

Casual Person

Bug: Level Two: In the Bikini Bottom: Restaurant District, just after leaving The Krusty Krab jump on a clam and you will rise onto a higher ground level. Jump on the floating wheel and the three yellow bottles and onto the another ground level. Then walk onto the runway. If you stop and let the runway push you back onto the ground level, you will notice you are still being pushed back on the ground level even if you aren't on the runway.

Casual Person

Bug: Whenever you jump on a jellyfish it is pushed down to the ground. The jellyfish is then seen fading through the ground as it continues to fly.

Casual Person

Bug: Level One: Mr. Krabs gives SpongeBob the mission to give Patrick the Krabby Patty and fries. When you leave if you walk past Krabs (and his hands are out), you will sort of fade through Krabs' hands.

Casual Person

Other mistake: Krabby Patty is misspelled "Krabby Pattie" on the Galley Grub in The Krusty Krab.

Casual Person

Continuity mistake: In SpongeBob's House: Upstairs, the minute hand is on the 10 at least. But on the pic of the clock (when you push "Use The Alarm Clock), the minute hand is on the 12.

Casual Person

Audio problem: In SpongeBob's House: Upstairs, walk up to the clock and push "Use the Alarm Clock". There is then a pic of the clock and we can hear the clock ticking. But there is no sign of the clock hands moving.

Casual Person

Continuity mistake: In SpongeBob's House: Upstairs, there are newspapers around Gary's bowl. But if you push "Use Gary's Bowl", there is a pic of Gary's bowl, but no sign of any newspapers.

Casual Person

Other mistake: If you throw a Waterball above a gate, the gate still starts to break down even though nothing has touched it.

Casual Person

Bug: Level Three: On the way back from Sandy giving you the mission to pick up her bag, you will get to a part where an electric eel is circling three floating objects. As you jump onto the three floating objects, it is noticeable that the eel just pops up on screen.

Casual Person

Bug: Level Two: After clearing the way to Squidward's house, if you put two boxes about two inches away from each other (away from the path) and jump between the two boxes you will end up getting stuck between the two boxes with no way out.

Casual Person

Other mistake: The entrance to the Jellyfish Grotto is bigger on the inside than it is on the outside.

Casual Person

Bug: Level One: Something very peculiar occurred in Jellyfish Fields. After breaking the first barrier keep walking and go onto a higher ground and jump onto the platform above the coral. If you miss and fall in the coral you may end up in a different part of Jellyfish Fields and you won't even see your character. Just a useless part of the field with no character. You won't even be able to play the game with that happening.

Casual Person

Bug: Level Three: When you break the barrier closest to The Flying Dutchman, you can see the barrier goes through the person behind it. That's only if the person behind it is right behind the barrier when it is broken.

Casual Person

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