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Star Trek

Journey to Babel - S2-E10

Continuity mistake: In the reception room, Amanda's glass goes from 1/4 filled after McCoy poured more, to over 3/4 full without his adding more.

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Metamorphosis - S2-E9

Continuity mistake: After landing on the planet, the interior walls of the shuttle craft or well-lit, and light green in color. As Kirk and party exit, the interior is seen to be dark and gray.

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I, Mudd - S2-E8

Visible crew/equipment: As the Alice android talks to Kirk and company, and addresses Uhura's question, the shadow of the boom mike can be seen above Uhura's head on the wall behind her.

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I, Mudd - S2-E8

Continuity mistake: In Norman's chamber, the medallions on Alice 3 and 11 go from blinking to steady, to totally off and back to blinking through the scene.

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I, Mudd - S2-E8

Revealing mistake: After making the Alice androids freeze up, Spock returns to Kirk. As he does, look at the rock wall behind him; the seam between the panels is obvious.

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The Return of the Archons - S1-E21

Other mistake: On the bridge, as the camera looks at the view screen, there is a flashing blue light reflecting on the console in front of Sulu, but there is no light other than scanner under the viewer flashing and it's too far away to project light that far, and it's amber colored.

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The Return of the Archons - S1-E21

Continuity mistake: As Marpon talks to Spock, his right hand goes from being palm forward toward Spock, to being vertical, palm open, thumb upwards, and back.

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The Return of the Archons - S1-E21

Revealing mistake: In the holding cell, as Spock attempts to analyze McCoy's mental state, the alcove is brightly lit a hand held lamp. As the camera pulls back, the light is seen to move, and then is turned off.

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The Return of the Archons - S1-E21

Continuity mistake: As Kirk talks to an "absorbed" McCoy, in the back-and-forth cuts between them, the part in Kirk's hair jumps from left to right and back.

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The Return of the Archons - S1-E21

Continuity mistake: After the Law Giver kills Tamar, he starts to raise his staff. When the camera is in a close up on the Law Giver a second later, it's straight out again.

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The Squire of Gothos - S1-E17

Revealing mistake: As Kirk turns to run on the castle steps, an iron bar barricade appears, blocking his path. When it does, watch the castle wall, and the barricade. It seems to slide just a few inches to line up correctly in the shot, showing poor editing.

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The Squire of Gothos - S1-E17

Continuity mistake: After swiping at Trelane to score a hit, which Trelane avoids easily, Kirk throws the sword away, which hits a bush as it falls. When Trelane calls up another sword, the bush suddenly stops moving.

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The Corbomite Maneuver - S1-E10

Continuity mistake: While beaming to the alien ship, McCoy has his hands on his knees. When materializing, they are beside his thighs.

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The Corbomite Maneuver - S1-E10

Revealing mistake: In Kirk's quarters, as he touches the desk top comm panel, it noticeably slides a little rather than being fixed in place.

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Miri - S1-E8

Continuity mistake: The ampule of vaccine on the hypo is fair sized. As McCoy falls, it's still fairly full. As Spock grabs it, it's suddenly empty.

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Miri - S1-E8

Other mistake: As the club Kirk takes away from the kid hits the ground, you can tell it's hollow plastic.

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Miri - S1-E8

Audio problem: As Spock answers the call from the ship, his communicator doesn't make the noise when connecting.

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Miri - S1-E8

Audio problem: After McCoy gives orders for equipment, the Communications officer calls for Kirk. As he goes to answer, Kirk flips open his communicator, but it doesn't make the familiar sound.

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Miri - S1-E8

Visible crew/equipment: As Spock and the guards edge toward the mouth of the alley, watch the upper part of the wall to their right. There are shadows of somebody's hands throwing the debris down, carefully avoiding direct hits.

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Miri - S1-E8

Visible crew/equipment: As Spock is observed through the dirty window, the studio light rig is reflected on the glass in the upper right corner.

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Quotes

Spock: Live long and prosper.

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Trivia

Gene Roddenberry created the transporter as an easier (and cheaper) way of getting Enterprise crew members onto a planet's surface, rather than landing the ship on the planet.

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