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  <title>Mistakes in Stargate: Atlantis</title>
  <description>The top mistakes in Stargate: Atlantis</description>
  <link>http://www.moviemistakes.com/tv4411</link>
  <language>en</language>
  <pubDate>Sat, 04 Feb 2012 06:57:35 +0000</pubDate>
    <item>
	<title>Mistake #1</title>
	<mistake_id>66627</mistake_id>
      <description>When they first arrive on Teyla's planet, the DHD is close to the gate. When the wraith attack, the DHD is much further from the gate.</description>
    </item>
    <item>
	<title>Mistake #2</title>
	<mistake_id>135625</mistake_id>
      <description>In the scene where the Wraith attack on the Mainland, Sheppard is stunned and falls with his right hand on his gun near his hip, but when McKay and the other guy grab him, to pull him to the gate, both the gun and his right arm are above his head.</description>
    </item>
    <item>
	<title>Mistake #3</title>
	<mistake_id>129912</mistake_id>
      <description>When they are escaping in the beginning of the episode, watch Rodney dial. As he finishes, one of the DHD address panels pops out and falls off.</description>
    </item>
    <item>
	<title>Mistake #4</title>
	<mistake_id>142022</mistake_id>
      <description>In Season 5, Episode 11, &quot;The Lost Tribe,&quot; when the Wraith have taken over the Daedalus, Dr. Keller's hair changes from being wavy to being completely straight and back to wavy.</description>
    </item>
    <item>
	<title>Mistake #5</title>
	<mistake_id>92157</mistake_id>
      <description>Anytime a character fires a missile at an airborne target, it's invariably from an M136 antitank launcher. The M136 is designed to hit relatively slow moving ground vehicles and is useless against fast moving airborne targets. (This is because used M136 tubes can't be reloaded and are very cheap to use as props).</description>
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