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Superman/Doomsday mistake picture

Continuity mistake: The day after his ‘resurrection', Superman is standing in Lex's office looking for him. Behind him in the high shot, you can see Lex's desk with a computer monitor close to the center in front of the chair. It then cuts to an angle in front of Superman and pans across the same desk, and suddenly the computer monitor is twice the size and right on the edge of the desk, a second monitor appears on the far right of the desk, and the armrests on Lex's main chair vanish. (00:40:40)

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Superman/Doomsday mistake picture

Continuity mistake: As Superman is walking up to the room that Lex is leading him to, it opens up and there is the red and green panel of the door on the side, but on the metal of the door frame. It then cuts to a closer, higher angle and suddenly the panel is beside the door frame on the wall. (00:41:10)

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Continuity mistake: As Superman is saying to Lois that he will see her soon, the buildings can be seen behind them in the close up. It cuts to a far shot before he lifts off and the building that is seen above Lois' head, the windows and lights change position. The building behind Superman's head also changes slightly and becomes more symmetrical. (00:39:50)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: After Link frees Zelda from her binds, they stand next to the stalactite and talk. After Link says that kissing him is the only way to cure him of being a frog, and then Spryte says this will be good, Zelda suddenly goes from standing directly on the roots of the stalactite to beside them, and also grows much taller. Link also slides across the floor in a different position. And the color of Zelda's boots changes to an almost reddish brown. (00:12:50)

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Superman/Doomsday mistake picture

Continuity mistake: When Superman is walking through the mazelike area in Lex Corp looking for Lex, he walks down a hall that has multiple tiles and stuff on the floor. It cuts to a different angle as he reaches the end of it and suddenly the hall is much more narrow, and the tiles become singular and bigger. (00:40:55)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: In Ganon's bedchambers, there is a painting of a snake on the wall that appears to be biting itself near the tail and that part of its body is bent out. Later that same picture is shown again as Ganon tries to grab Zelda, and now that part of its body is now curved and shaped differently. (00:13:10)

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Question: If Nizam and Dastan were both holding onto the knife at the end when they got sucked up by the sand, why is it that only Dastan remembers what happened?

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Chosen answer: The knife can only carry one person, and Dastan had the better grip.

Phixius

The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Once Link frees Zelda, he says she is the only one that can change him back to normal. As he does, it cuts to a side view of them and suddenly Ganon's bed is on a completely different side of the stalactite and next to a wall, and the stalactite is by the wall which was not there before. (00:12:40)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: When the camera pans across Zelda to the door, just before Link blasts it down, Ganon's bed has vanished and instead there is a snake painting on the wall in its place. The brick pattern on the column between where the door and the bed/painting is also changes, as well as the moss on the wall and the wall itself. (00:11:00 - 00:12:20)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: Ganon's bed is first shown as the camera pans across it when he begins talking to Zelda, who's tied up. After the scene shows Link and Spryte sneaking into his lair, it cuts back to an overhead view of Ganon's bed and now the pillows on it have rearranged and the head board becomes taller and skinner. (00:11:45)

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Kiss 'N Tell - S1-E4

Continuity mistake: The ‘hair' protruding down from the top of the Witch of Wall's hood is gray, almost the same gray as the hood but slightly different. But when she grabs Frog Link's tongue and is holding it in the close up, her hair is now the same color as her ‘skin'. In that same shot her ‘skin' also appears more skin color where it was an off white previously. (00:10:30)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As the wall without end is first shown, the camera pans across to show Link and Spryte walking/flying along it. The top of the wall is a layer of blue bricks with lines between each one showing the division. But then it cuts to a close up of the duo and shows the wall closer, the top part is now suddenly one solid piece. In all following shots, the wall top is once again made of a layer of blue bricks. (00:09:25)

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Kiss 'N Tell - S1-E4

Continuity mistake: When Link and Spryte first see the Witch of Walls, Spryte is hovering beside Link with her wings flapping. It cuts to the Witch for a moment, then back to them in a far shot, and now for some reason Spryte's wings are merely wiggling in the air, which would not keep her afloat. (00:10:05)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Revealing mistake: After hearing Spryte scream, Ganon teleports into the cave area and looks around. As he does, an odd animation glitch of a blue spot suddenly appears above his head just to the right for a few frames and then vanishes. It's almost the size of his head. (00:12:05)

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Kiss 'N Tell - S1-E4

Continuity mistake: When Spryte and Link are walking along the wall with no end, he oddly does not have his sword with him, and the pouch on his him is missing. But when he looks up at the Iron Wood tree, the pouch is now there and a dark green. It then keeps vanishing and reappearing in throughout the scene but being a lighter green like his shirt. (00:09:50)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As Link and Spryte are consulting the Triforce of Wisdom, Spryte is standing on Link's shoulder and the robe is still over his shoulder and up to his neck. Then the Triforce talks for a moment, and the camera cuts back to them, and now Spryte is in the same spot on his shoulder, but the robe is now off his shoulder. (00:09:15)

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Kiss 'N Tell - S1-E4

Continuity mistake: When Link talks to Spryte in his room with the Triforce, he stays in the same spot pretty much the whole time. But when it shows him after Spryte first starts talking to him and then later when she is on his shoulder and they are consulting the Triforce, he is suddenly standing by the window, but he has not budged from that spot. (00:09:00)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: As the camera pans across Link's room, it shows it in a mess with an overturned table and cloth on it behind the podium that holds up the Triforce of Wisdom. Then a bit later as Link and Spryte are consulting the Triforce how to return Link to human form, one of the legs of the table vanishes, the cloth over it changes how it is folded, the light brown part of the table top becomes much lighter, the floor design changes up, and the shape of the Triforce's podium changes. (00:08:15 - 00:08:55)

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The Legend of Zelda mistake picture

Kiss 'N Tell - S1-E4

Continuity mistake: In the distance shots of Frog Link talking to Spryte while he is wearing the robe, he is a darker green than usual. Then in the close up as the fly enters the room, he is back to his normal shade of green, his shirt is now a different shade of green, and the robe is lower on his chest. (00:08:35)

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