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A brief explanation of all the mistake types:
Continuity - something changing from one shot to the next, such as costumes or things in the background.
Factual error - a historical innacuracy or "real world" mistake.
Visible crew or equipment - cameras, microphones, crew members, etc..
Plot hole - a logical flaw in the film, such as a character doing something for no other reason than to further the plot.
Revealing mistake - anything which reminds you that it's a movie, such as stunt wires being visible, or glass smashing before anyone goes through it.
Audio problem - anything related to sound, such as echoes where there shouldn't be, or speech not matching lip movements.
Character mistake - something a character wrongly states as fact, or gets wrong in some other way. Not something deliberately intended to be an inaccurate statement - this is for things which are almost certainly mistakes by the scriptwriters, but might otherwise be explained away as a mistake a real person might make.
Deliberate "mistake" - these are done deliberately for whatever reason (the barriers disappearing in "Matrix Reloaded", for example - they're removed to give us a better view, rather than due to an oversight). They're still things which change during a film, rather than trivia, but deserve their own category rather than being classed with "accidental" mistakes.
Other - anything else...
|Mistake||Just after the ship is first attacked, Scotty tells McCoy, "We can't fire full phasers with our screens up." Say what? The Enterprise couldn't operate transporters with the shields up, but it fired its phasers, full or otherwise, with the screens up every time it went into battle, and always had. If they'd been forced to shut their shields down every time they fired, the Enterprise would have been history long before this.|